RANKED RUN CALCULATOR
Configure your squad's holotags to see score targets, loss exposure, and projected OPC cap.
How to use this tool
- 1Set up your squad — Choose Solo, Duo, or Trio, then pick a holotag tier for each runner. Your score target, loss penalty, queue type, and gear ante appear instantly on the right.
- 2Visualize your OPC — OPC starts at zero each run. Earn it mid-run by looting enemy holotags or Tag Chips. Dial in what you expect to find and the bar expands to show your maximum possible RP earnings.
- 3Exfil and earn — Your RP equals your exit loot score. Exfil at or above your score target to gain RP. Loot above your OPC cap earns nothing extra — plan your route accordingly.
Squad Setup
Squad Targets
0
breakeven
−0
on wipe
0
credits
Visualize OPC
Tags: +0 OPC
Chips: +0 cr +0 OPC
Run Tips
FAQ
Holotag Reference
| Tier | Cost | Score Target | Loss Penalty | OPC if Looted | Queue |
|---|---|---|---|---|---|
| Bronze | 500 | 3,000 | −600 | +600 | Low Stakes |
| Silver | 750 | 5,000 | −2,000 | +1,000 | Low Stakes |
| Gold | 1,000 | 7,000 | −4,200 | +1,500 | Low Stakes |
| Platinum | 1,500 | 10,000 | −8,000 | +2,250 | High Stakes |
| Diamond | 2,000 | 15,000 | −15,000 | +3,250 | High Stakes |
| Pinnacle | 3,500 | 20,000 | −20,000 | +5,000 | High Stakes |
| Tag Chip | Loot Value | OPC Granted | Max Stack |
|---|---|---|---|
| Tag Chip | 250 | +400 | 5 |
| Polished Tag Chip | 700 | +1,000 | 3 |
Marathon Ranked mode is the game's competitive extraction format. To queue Ranked, every runner in your squad must equip a holotag — a purchasable item that sets your personal score target, loss penalty, and queue tier. Your Ranked Points (RP) equal your exit loot score: exfil at or above your score target and you gain RP; wipe without exfilling and you lose RP equal to your loss penalty plus your holotag.
Holotags range from Bronze through Pinnacle. Bronze, Silver, and Gold enter the Low Stakes queue with a 3,000 cr gear ante. Platinum, Diamond, and Pinnacle enter the High Stakes queue with a 10,000 cr gear ante — and a loss penalty that equals your full score target, making every wipe a significant setback. If any runner in a squad equips a high-stakes tag, the whole squad enters High Stakes.
OPC (Overperformance Capacity) determines how high your RP can go in a single run. It resets to zero at the start of every run and is earned mid-run by looting enemy holotags off dead players or picking up Tag Chips. Without any OPC, your RP is capped at your score target — loot above that threshold earns nothing extra. Tag Chips are especially efficient: they count toward your score target and grant OPC simultaneously.
Use this calculator to plan your squad composition before queuing. Select holotag tiers for each runner to see combined score targets and loss exposure, then use the Visualize OPC section to model how many enemy tags and Tag Chips you need to hit a specific earnings ceiling. For broader run planning including zone loot, see the Material Finder.