Overrun ARS2Data verified from Season 2 game files.

Light assault rifle with high rate of fire.

General

TypeAssault Rifle
AmmoLight Rounds
Firing ModeFull-Auto

Stats

Firepower14.7
Damage10.5
Precision Multiplier1.4x
Rate of Fire720 RPM
DPS126
Accuracy50.3
Hipfire Spread2.32°
ADS Spread0.94°
Crouch Spread Bonus87.5%
Moving Inaccuracy90.9%
Handling48
Equip Speed0.94s
ADS Speed0.43s
Weight32%
Recoil65.7%
Aim Assist1.68°
Reload Speed2.37s
Range40m
Magazine25
Zoom1.2
Mod SlotsOptic · Chip · Grip · Magazine

Time-to-Kill (body shots)

Standard
140 HP
1.08s
14 shots
Enhanced
160 HP
1.25s
16 shots
Deluxe
180 HP
1.42s
18 shots
Superior
200 HP
1.58s
20 shots

The Overrun AR is a Marathon assault rifle, using Light Rounds. It achieves a TTK of 1.580s vs purple shields, and has 4 mod slots. See full Overrun AR stats, damage falloff, and TTK rankings on Runner Terminal's TTK tool.

The Runner Terminal Item DB is a complete, searchable database of every item in Marathon — salvage materials, valuables, keys, weapons, mods, implants, cores, and consumables. Every item entry shows its rarity, description, credit value, and a full list of uses — including which faction upgrades require it, which mods or weapons it's compatible with, and where it can be found or bartered.

Looking up an item in the Item DB is the quickest way to understand its value before you decide whether to keep it or sell it. High-value salvage like Drone Resin, Arc Capacitors, and Unstable Gel are needed in significant quantities for faction upgrades across multiple factions, making them worth prioritising on every run. Keys unlock specific loot rooms in each zone and can only be used once, so knowing what's behind a door before you use the key helps you decide if it's worth the slot.

To plan which materials to farm based on your current faction upgrade goals, use the Material Finder. For the full faction upgrade trees, visit the Faction Upgrades guide.